Citybuilder · Production Chains · World Trade

Build the city that feeds the trade league.

Grow raw resources, refine them into valuable goods, and move cargo through a living market where every route changes the balance of power.

Farms
Mill
Warehouse
Harbor
Bread +28% Tools +16% Timber -7%

Not another idle spreadsheet

A trade game where the city is the engine.

International Trading League turns production into geography: fields need roads, workshops need inputs, warehouses need timing, and harbors need profitable destinations.

Production

From raw goods to trade power.

Build compact supply chains and decide whether to sell early, refine further, or hold stock until a better market opens.

Wheat Farm output
Flour Processed
Bread High demand
Export League points
North Port
Central Hub
East Market

Logistics

Profit is a moving target.

Read regional demand, avoid bottlenecks, and send finished goods through routes that make sense before competitors flood the market.

  • Warehouses smooth production spikes.
  • Ports open new demand zones.
  • Routes become strategic commitments.

Competition

Climb the International Trading League.

Every city competes for ranking points. Build efficiently, ship intelligently, and prove your economy can outpace rival trade empires.

1Silver Harbor18,420
2Ironwood Guild16,980
3Your City15,740
4Spice Road Co.14,210

International Trading League

Build. Refine. Trade. Compete.